• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    [SOLVED] Porting 2017 Mark's GLSL 3D LUT to Max Jitter 8.0

    Third Party Software
    1
    2
    905
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P
      Piloui last edited by Woland

      Re: [Using LUT's in Isadora](/topic/4869/using-lut-s-in-isadora)

      Hi there,

      I'm bumping this 2 years old but great topic about using 3D lut with GLSL because after long web research, it is the best approach i've ever found. Still working great with Isadora.

      https://community.troikatronix...

      But for technical reasons, i work under max jitter 8.0 . So i tried for the last days to adapt this shader to this different tool but can't manage to get it right.

      Friends for max forum helping me but for now, no progress.

      https://cycling74.com/forums/g...

      As it is my first dive in GLSL, i'm pretty lost and thought i could find some help here too.

      Thanks for reading and helping.

      Bye

      ;)

      1 Reply Last reply Reply Quote 2
      • P
        Piloui last edited by

        Shader working on Max jitter 8 thanks to Andrew. Now you can go to the original topic if interested to see how we can pull great chroma keying from 3D LUT too !

        This technique is also working on Isadora.

        1 Reply Last reply Reply Quote 2
        • First post
          Last post