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    [ANSWERED] Gate video if video doesn't exist

    How To... ?
    gate user actor
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    • peuclid
      peuclid @Kathmandale last edited by

      @kathmandale

      I like the brightness idea. I was originally trying to do something with the video size but that didn't reliably go to zero when the video was empty. At least with brightness I can see something consistent.

      I'll give that a try!

      Thanks,

      Bernie

      Bernie Bernstein
      MacBook Pro (13-inch M1 2020) 16GB, MacOS Monterey- Izzy 3.1.1 (ARM)
      Based in Newton, MA USA

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      • DusX
        DusX Tech Staff @peuclid last edited by

        @peuclid

        When the incoming video is Not, what do you actually have?
        Do you have a black video stream, or do you have a dead video link (red not green)?

        If you have a black video feed, you might use the Calculate brightness actor to detect black, and activate the gate.
        If you have a dead/red video link, then you may need to use something like a Decay Actor. The Decay actor will return to Zero if no input trigger is received (the timing is adjustable), you can then use this to activate the gate.. I think this has a min time of 1 second.
        It's possible to do something similar with a Tap Tempo actor. This may react more quickly. Both will take some adjustment since you are 'deciding' something is inactive based on values over time.

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        peuclid 1 Reply Last reply Reply Quote 0
        • peuclid
          peuclid @DusX last edited by

          @dusx

          Thanks @dusx I am getting a red line, no video at all, and you're right, it's not even changing the brightness value in the Calc Brightness actor, so it showed the brightness from the last time that scene was active and doesn't change to zero.

          Sounds like I need to try one of your other ideas.

          Thanks,

          Bernie

          Bernie Bernstein
          MacBook Pro (13-inch M1 2020) 16GB, MacOS Monterey- Izzy 3.1.1 (ARM)
          Based in Newton, MA USA

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          • Juriaan
            Juriaan Tech Staff last edited by

            Hmm weird. I get proper results here when I use a Get Video Size actor. (DirectShow as engine for the Movie Player)

            I also made the same actor as @jfg in my first attempt with a Trigger delay actor. If you keep feeding it values it will never trigger the output. So basically your trigger 'time-outs' if it doesn't receive a valid video signal.

            Isadora 3.1.1, Dell XPS 17 9710, Windows 10
            Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
            Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

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            • jfg
              jfg last edited by

              you can also connect to the video output instead if the trigger out. It works also good 

              Jean-François 

              • Izzy 3.2.6
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              peuclid 1 Reply Last reply Reply Quote 0
              • peuclid
                peuclid @jfg last edited by

                @jfg

                I'm trying your idea. Connecting the vid-gpu directly into the "Trigger Delay" and "Trigger Value" like (I think) you suggested, but now when there is a signal, it continuously flashes for that .1 sec and then toggles off again. When there is no video, it does go off, so that was the harder part that is now working, I feel like it's getting close.

                Bernie Bernstein
                MacBook Pro (13-inch M1 2020) 16GB, MacOS Monterey- Izzy 3.1.1 (ARM)
                Based in Newton, MA USA

                Juriaan jfg 2 Replies Last reply Reply Quote 0
                • Juriaan
                  Juriaan Tech Staff @peuclid last edited by

                  @peuclid

                  Do not add it to both the Trigger value 0 and Trigger value 1. What you basically do is set the Gate on open (init) position and use Trigger value 0 to close it again if the Video input time-outs. (by using the Trigger delay actor set to 0.1 sec)

                  See the example file that I made for you, basically what I added is a simple Trigger value that holds our current state and a way for us to activate the gate again if the video signal is there.

                  Example

                  Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                  Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                  Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                  peuclid 1 Reply Last reply Reply Quote 0
                  • peuclid
                    peuclid @Juriaan last edited by

                    @juriaan

                    Thanks @Juriaan that's a great example. I'll need to watch carefully to understand it.

                    I'm also looking at some refactoring my stuff to make some more of this simpler.

                    Bernie Bernstein
                    MacBook Pro (13-inch M1 2020) 16GB, MacOS Monterey- Izzy 3.1.1 (ARM)
                    Based in Newton, MA USA

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                    • jfg
                      jfg @peuclid last edited by

                      @peuclid

                      you can use an higher delay depending of the video. I had flicker with 0,1 if I go down with the speed (movie player)

                      Jean-François

                      • Izzy 3.2.6
                      - MacBook Pro M1 Max 16" 64GB RAM, Mac OS 15.3.2 Sequoia
                      - Mac Pro 5.1 middle 2012 (3,33 GHz 6-Core Intel Xeon, 32GB RAM, Radeon RX 580 8 GB ),
                      Mac OS 10.14.6 (Mojave)
                      - Mac mini Pro M4, Mac OS 15.3.2 Sequoia

                      • A range of deployable older Macs
                        Located in Bremen, Germany
                      DusX 1 Reply Last reply Reply Quote 0
                      • DusX
                        DusX Tech Staff @jfg last edited by

                        Using the Trigger Delay as the timeout is perfect.
                        I just added a bit here to calculate a 'good' delay time based on the FPS setting (might use Performance monitor to set this)
                        I didn't see any need for the Buffer actor.

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