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    [ANSWERED] Mac Sierra, LOAD indicator is reporting huge loads while recording the stage.

    Troubleshooting and Bug Reports
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    • L
      LucieDance last edited by Juriaan

      Hello,

      I am having huge issue with overload when working in new izzy version 3.0.8 - I have fairly not complicated scenes, and my overload goes to 150% and when recording the stages it goes to 250%. My Mac laptop works really hard and fans kicks in. 

      FPS does go beyond 30.5 

      I would appreciate some advice on how to tackle this, since having v3. I had not problem with v2. 

      I am working on MAC Sierra 10.12.6 / 2.9Ghz intern core i7 (graphics Intel HD 4000 1536 MB)

      Thank you.

      Lucie 

      Mac OS X EL Capitan 10.11.6/ for Kinect I use Mac OS Sierra 10.12.6/ Isadora version 3.0.8

      Juriaan 1 Reply Last reply Reply Quote 0
      • Juriaan
        Juriaan Tech Staff @LucieDance last edited by

        @luciedance

        Hi there Lucie, 

        Without knowing your scenes it is quite tough for us to help you out / give advice about the matter.

        Movie files in a wrong codec, too much video effects (old video effects are a def. botleneck for performance since it has to convert the image from GPU to CPU), Text drawing that is intensive could also hurt performance.

        Please open a support ticket at and let our technical team know what you are building / share some material with them. They will be able to help you out!

        https://support.troikatronix.c..

        - Juriaan

        Isadora 3.1.1, Dell XPS 17 9710, Windows 10
        Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
        Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

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        • CitizenJoe
          CitizenJoe last edited by

          This thread might help you: https://community.troikatronix...

          Especially @DusX comment about load: "LOAD is a measure of how much time is being used to process each frame, based on the target frame rate. It is NOT a measure of your system resource usage. In Isadora it is most important to know if the scene can process at the selected framerate, LOAD provides that, a measure of 100% means that calculating/rendering the frame is taking all the time available between each frames delivery. This will lead to dropped frames."

          On my system, the load is often above 100% and it doesn't create a problem until it gets up to 10 times that!

          Cheers,

          Hugh

          Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
          Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

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