• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    [ANSWERED] Sound fading between scenes

    How To... ?
    2
    5
    726
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • laurentR
      laurentR last edited by DusX

      Hello,

      I am facing a simple problem that I know how to work around, but I just want to be sure that I am not missing a simple setting or solution:

      I have a 2 ambiance sounds slightly different in two successives scenes. And a 30 sec fade between the 2 scenes ( trigered with a jump actor ). During the fade, the sound is lowing down drasticaly, coming back to normal volume only at the very last end. Not at all the perfect balanced fade I would expected... I did the test with the exact same sound of rain falling on 2 scenes, and the curve is obvious while fading is hapenning.
      Of course, as a work around, I could put my sounds in a secondary scene that I call above the others, and triger the mixing in the "sound scene" itself. But considering the number of sounds and sequences concerned in this project, and the fact that every scene has his own sound and perfectly bear a simple fade , it would have been so easy to do it simple... ;-)

      MBP 15' 2019 & MBP 13' 2015 - OSX10.14 & MP 2.8Ghz QC Xeon + GTX660 - OSX10.12 / Isadora 2.6.1/3.2 - Located France

      CitizenJoe 1 Reply Last reply Reply Quote 0
      • CitizenJoe
        CitizenJoe @laurentR last edited by

        @laurentr sometimes it helps to use a split fade time between the scenes. EG. 3 up and 5 down. 

        Cheers,

        Hugh

        Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
        Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

        laurentR 1 Reply Last reply Reply Quote 0
        • laurentR
          laurentR @CitizenJoe last edited by

          @citizenjoe

          Thank you, yes I tried the Jump++ , it's helping a bit but in that case it is not giving me full satisfaction, plus I also run a slow fade between images during the Jump so it impact the regularity of fades... I finally used the" Activate Scene" way, with a lot of call to Envelope generator to fade between my sounds...

          MBP 15' 2019 & MBP 13' 2015 - OSX10.14 & MP 2.8Ghz QC Xeon + GTX660 - OSX10.12 / Isadora 2.6.1/3.2 - Located France

          1 Reply Last reply Reply Quote 0
          • CitizenJoe
            CitizenJoe last edited by

            I just noticed that you're on version 3.0.7. I think you should try the current version and see if that makes any difference?

            Cheers,

            Hugh

            Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
            Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

            laurentR 1 Reply Last reply Reply Quote 1
            • laurentR
              laurentR @CitizenJoe last edited by

              @citizenjoe


              Wow, you're right, actually, I'm using 3.0.8 on another computer, but on the one I was working I haven't notice I was on 3.0.7 !

              And the problem has disappeared with the new version, I obtained a perfect fade! And I realize on this occasion that the sound management is clearly improved in this version of the sound player ...

              Thank you very much, Hugh

              MBP 15' 2019 & MBP 13' 2015 - OSX10.14 & MP 2.8Ghz QC Xeon + GTX660 - OSX10.12 / Isadora 2.6.1/3.2 - Located France

              1 Reply Last reply Reply Quote 2
              • First post
                Last post