Leave scene trigger actor?
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Hi!
Hello!
Just a quick question: Is there a way to do the opposite function of the enter scene trigger actor, something like leave scene trigger. I am doing a project in which Isadora is partially controlled by OSC, and this would make it easier to update my TouchOSC interface.
Best regards!
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@jfg Hi Jean-François. Thanks for your response. I see in your patch that you put a trigger delay just for make time to send the OSC stuff, and that's a good idea. But in my project, there are several scenes that can be trigger by OSC, so I made a secundary scene where is the OSC listener to jump:
captura-de-pantalla-2022-03-03-a-las-18.23.59.png
So, I would need a way to know when I leave a scene to send de OSC data before change it -
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@jfg said:
I'm afraid I don't quite understand what you want to do.
I also, am not clear on what you want to accomplish, but I think the closest to an Exit Scene trigger you will get is the method that @Michel has offered above.
It will work as long as you are only activating one scene at a time, and can deal with the timing being based on the Enter Scene on the new scene. -
Thanks Michel!!!!!! That is exactly what I need. Now I can know in my secondary which other scene is active, so I can update the touchosc interface correctly.
Regards!
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You can also use the "Scene Intensity" actor with a "Comparator Guarded" that triggers a pulse once the intensity goes below your low value.