[ANSWERED] Deactivate all
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Hi
Is there an easy way to deactivate all scenes? Like a short command? Instead of clicking on every active scene in the timeline?
Viktor -
Currently, there isn't. I will add this as a Feature Request right now. Really shouldn't be a hard feature to add.
In the meantime, here is a User Actor that quickly deactivates scenes (up to the Max number you define) and Skipping the Current Scene (since you have to run this scene somewhere)
dx-kill-all-other-scenes.iua3 I am finding 100hz to be a good rate to run this at.... (around half your Cycles rate seems to work perfectly, too fast, and commands are skipped)
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Great! Thanks a lot.
I also think it would be a good feature to have a “stop all cues” command. Especially in a rehearsal situation when you want to test your patches and need to quickly stop outputting media.
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@viwe said:
a good feature to have a “stop all cues”
You might find Pausing the Engine to be useful in these cases.
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