• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    Edge Blend Actor does not fill entire surface

    Troubleshooting and Bug Reports
    2
    3
    258
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D
      DStrohan last edited by

      I am working on a projector where I have a surface that is 5760 x 1080. I was looking at using the Edge Blend Mask actor to feather the edge of the surface. The issue that I am running into is when I turn on the top and bottom edges, they mask does not fill the entire width of the surface. Is this a limitation on the actor, or am I doing something incorrectly. I have attached a photo for reference. 

      jfg 1 Reply Last reply Reply Quote 0
      • jfg
        jfg @DStrohan last edited by

        @dstrohan

        it looks like the Edge Blend Mask has a limit to 5000px in the width (I have't tested the hight). A workaround is to use two actors and change the mask offset value.

        But there is there also a strange behaviour: the top mask stick on the left and the bottom on the right

        Best regards, 

        Jean-François

        • Izzy 3.2.6
        - MacBook Pro M1 Max 16" 64GB RAM, Mac OS 15.3.2 Sequoia
        - Mac Pro 5.1 middle 2012 (3,33 GHz 6-Core Intel Xeon, 32GB RAM, Radeon RX 580 8 GB ),
        Mac OS 10.14.6 (Mojave)
        - Mac mini Pro M4, Mac OS 15.3.2 Sequoia

        • A range of deployable older Macs
          Located in Bremen, Germany
        D 1 Reply Last reply Reply Quote 3
        • D
          DStrohan @jfg last edited by

          @jfg

          Hey thanks I see what you mean by the strange behaviour with the overlap. It would be nice in feature updated for this actor to be able to do any surface size. At the moment I have found that I can use two edge blend actors, change the value on the mask width and then use the offset value to align them properly. the values get down to the 0.00 but it seems to work for me.

          1 Reply Last reply Reply Quote 0
          • First post
            Last post