[ANSWERED] Numberical Feedback?
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Hello everyone,
I know it's 'illegal' in Isadora to take the numerical output of an actor and feed it back into its input, but is there any way around this? I know you can do it with a video signal. I'm trying to do a little bit of sequential processing which needs a certain amount of feedback from the output. Is there a 'cheat' way around this?
Here's my scene which uses feedback to apply different degrees of smoothing to an input depending on whether it is moving up (input value > output value) or moving down (input value < output value). It works fine, until I connect the input to part of my scene which generates the input, on which point it stops working.
thanks, Nic
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Ah, this now works after restarting Isadora. Perhaps it might be useful to others, so I'll leave it posted.
Nic
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Hi Nic,
You simply need to break the continous loop. So adding an actor connected to the stream and leave the output open.
This will cause Isadora to accept it.
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Any thing will work actor wise, you don't need to use an absolute value actor, the import thing is that the loop doesn't get fed back into the system from one point