touring old files
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Hi,
Recently a show i made many years ago started touring again. I made the patch in Isadora 2 and it took me some time to go over the file and make sure everything works in the newer version.
While I was doing this I was wondering, "How do other people tackle this challenge":
On a technical level:
- Are there ways to know what might brake when upgrading?
- There was a plugin that wouldn't work anymore so i had to replace it but it took me a long time to find every scene where the plugin was used (in a user actor that was inside an other user actor). Is there a way to find them all.
I deleted scenes, saved, and restarted until i didn't get the missing plugin popup on startup so i know the scenes they where in.
But also on an artistic level
- Some scenes I really didn't like anymore, should I change them and make them how I would make it now or leave it as it is because that was how the show looked like in the past.
I'm very curious to hear your thoughts.
With kind regards
GertjanB -
@gertjanb said:
Are there ways to know what might brake when upgrading?
I think the release notes are probably the best documentation of any breaking changes. In the case of Isadora 2 to 3, we had the shift to 64bit which killed some 32bit fx (thinking about FFGL 32bit here), these where really beyond our control. We don't get rid of things as we add updated/replacement features, instead we take the approach of making things 'classic' and phasing them out so that projects have an easier update path.
Some search features would be helpful. I would love to get a report for any given actor that provides the breadcrumb path to any instance of an actor. These are things we have talked about and I hope we can get into the software.