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    Jump/Jump++ Not Fading with Ctrl Panel

    Troubleshooting and Bug Reports
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    • C
      csSTILGO last edited by csSTILGO

      Hello/help! 

      I working in Isadora 3.2.4 and when using either the Jump or Jump++ actor in conjunction with the control panel it is not cross fading per the defined fade time. Ex: Jump actor fade is defined as 5 seconds and when clicking the correct button associated with the ctrl ID for that trigger it immediately jumps with no 5 second crossfade. If I manually click the trigger in the jump actor it works correctly. I have tried deleting/remaking both the jump actors (trying regular and ++) and the control panel buttons, restarting Isadora, etc. and nothing makes it work consistently.

      A student with minimal experience is running Isadora for an upcoming department show so I need to build a working control panel for them. Any one else figured a way around this bug? Downloading/using Isadora 4 is not an option for this show (its next week), its approval is stuck in bureaucratic legal hoops waiting for approval at my university currently. 

      Thanks! 

      Lexi CS

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      • Paz
        Paz Beta Tester last edited by

        @csSTILGO Hello Lexi, try the Jump to Cue actor in combination with the Trigger Delay actor. 

        The Trigger Delay actor has a 0.1 second delay in my example. This overrides any fade time programmed in the Scene List window. The control ID of the button in the Control Panel is linked to the trig in input property of the Trigger Delay actor.

        The screen shot below is from Isadora 4.02, but this should still work on Isadora 3.2.4

        Hope this helps! 

        Best wishes, Simon

        Simon Powell: Researching Emerging Technologies in Live Performance at University of the Arts London.
        Running: Mac Studio M1 Max 32GB, 512GB SSD, macOS 15.1 | MacBook Pro M2 Pro 16GB, 512GB SSD, macOS 15.1 / Izzy v4.09 /// UK

        Paz 1 Reply Last reply Reply Quote 0
        • Paz
          Paz Beta Tester @Paz last edited by

          @csSTILGO if you're more comfortable with using the Jump actor, just replace the Jump to Cue actor that I used in my previous example...

          Best wishes, Simon

          Simon Powell: Researching Emerging Technologies in Live Performance at University of the Arts London.
          Running: Mac Studio M1 Max 32GB, 512GB SSD, macOS 15.1 | MacBook Pro M2 Pro 16GB, 512GB SSD, macOS 15.1 / Izzy v4.09 /// UK

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          • C
            csSTILGO last edited by

            I tried both solutions and it still is not recognizing the fade amount on jump, trigger, jump to cue, any of it. When I use the control panel it just jumps immediately but only works when I manually click in the actor itself in the edit window :( Not sure whats going on

            mark_m 1 Reply Last reply Reply Quote 0
            • mark_m
              mark_m @csSTILGO last edited by mark_m

              @csstilgo

              In the control panel button control settings (see my screenshot below) if Don't Send Off is UNTICKED it jumps as you're finding.
              If Don't Send Off is TICKED then it fades to the next scene as it should.

              (you get to these control settings by double clicking the button in Controls Edit mode)

              HTH

              Mark (not that Mark)

              Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
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              • C
                csSTILGO last edited by

                Ahhhh thank you Mark! That was it. I did that one my first pass but when I remade forgot thank you :)

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