Is there a way to convert the old Pete Warden free frames into shader code?
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Does anybody know if there a way to convert the old Pete warden free frames into shader code using some of these new tools I'm reading about? He did leave the source code on this website years ago. A lot of people have had success taking old code and using ChatGPT to update it. Has anybody tried that with some of the old 32-bit code that doesn't work anymore? Sometimes there's just a couple things wrong that need to get fixed but it does 90+ percent of the work and it would be interesting if anybody knows about any success stories or tools that we could use to port things from the past into the future like free frame code.
http://petewarden.github.io/pe... -
@eattreebark never thoughts of trying AI to convert 32 to 64! Worth a shot!