Play movie clip only while SPOUT not getting signal?
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I have a Unity game that I output to my video wall via Spout. I'd like to have Isadora play a nice effect on the walls whenever the signal from Unity stops, and in particular at the beginning as a sort of elevator music waiting for the game to start outputting. Is there any way to detect if spout is getting a signal or not? Maybe an actor between spout and the projector that can tell if something is playing?
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You might have success with "SpoutLink".
It was created for s different purpose but should do the job for you. It will receive from Unity, then output as "SpoutLink" which you can show on your video wall. If you have Isadora with Spout output running at the same time, SpoutLink will instantly switch to it when the Unity game closes.