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    Chop Pixels vs. Separate Video Files - Peformance

    How To... ?
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    • dbengali
      dbengali last edited by

      Hi, when spanning multiple screens with a video (HD), I am wondering if the better performance choice would be (a) render a single large video that the chop pixels actor divides between the screens so only one file needs to be read from disk, or (b), rendering out multiple pre-split video files so less processing is needed by Izzy to play back, and so each file is less work to decompress.

      thanks,
      D
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      • MatthewH
        MatthewH Beta Tester last edited by

        I seem to recall that the chop pixels actor is relatively processor intensive so you are probably better off pre splitting your video. That said, it shouldn't be hard for you to test both scenarios and see which gets you better framerates.

        Matthew Haber :: matthewhaber.com :: besidedigital.com :: Download my actors: http://www.matthewhaber.com/isadora-actors

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        • dbengali
          dbengali last edited by

          btw, the fastest-seeming solution to this for me so far has actually been to render a single video file and use the Sprite actor to slide it left and right for the various outputs.  Even got better frame rates than using actors like pan-spin-zoom.  Both of these options indeed far surpassed the speed of using chop-pixels

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          • CitizenJoe
            CitizenJoe last edited by

            @dbengali

            I was interested in your use of the Sprite Actor and was playing around with it.  Through the course of my experiments, I discovered that the Matte and Matte++ Actors have even less of a performance hit for me!

            Regards,

            Hugh

            Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
            Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

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