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    OSCemote particle system creation

    Interfacing
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    • P
      PatrickPagano last edited by

      Hello, i would like to know if anyone has played around with OSCemote for ipad/iphone with Isadora. i would like to use the multi-touch panel to create particles in isadora for an upcoming performance. I would like to have the OSCemote start and move 5 unique particle systems and with finger control the center of each particle system. I would love any ideas before i begin coding it.

      cheers
      Patrick
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      • Skulpture
        Skulpture Izzy Guru last edited by

        Not used that specific app (OSCemote) but used very similar ones.

        Should be simple enough to do. Start with one particle system and then build on top of each one.
        The OSC streams may get confusing but you will crack it. Dont forget lots of scaling! OSC ranges from 0.0 - 1.0 and isadora *mostly* works in 0-100. 
        Let us know how you get on! :-)

        Graham Thorne | www.grahamthorne.co.uk
        RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
        RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
        RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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        • P
          PatrickPagano last edited by

          So far i have it working with SuperCollider on the ipad with a little help from Chris Jeffs' old blog post now i am going to start to fool with the isadora side of it

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          • P
            PatrickPagano last edited by

            I am taking the dumps from the SC window and will use them as a starting point. getting SuperCollider Workig on ipad was a feat!

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