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    New plugin: GetSceneNumberByName

    Troubleshooting and Bug Reports
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    • djinoui
      djinoui last edited by

      Hello,

      Here is my new plugin (Windows only): GetSceneNumberByName
      It is basically the same thing than the JumpByName actor found [here](http://troikatronix.com/troikatronixforum/discussion/768/jumpbyname-a-plugin-i-made-that-i-thought-might-help-others) (original plugin, Mac) and [here](http://troikatronix.com/troikatronixforum/discussion/1159/jumpbyname-plugin-for-windows-source-code) (Windows), without the jump. Give it a text and it will give you the absolute and relative index of the first scene whose name matches this text.
      It can be plugged into Jump/Jump++, and Activate/Deactivate Scene actors.
      • (quickly) tested and confirmed working on Isadora 1.3.1f06
      • scene names must not be larger than 1000 characters
      To install, just copy the .dll file into ‘IsadoraInstallationFolder\Isadora Plugins’, e.g. C:\Program Files\Isadora\Isadora Plugins. Don’t forget to restart Isadora.
      I also added the source code in the zip file in case somebody wants to have a look at it or port it to Mac.
      Don't hesitate to ask if you need help with this.

      77d192-getscenenumberbyname-v1.0-pack.zip

      Computer: Asus N76VZ PC, Windows 7x64, Intel I7, 6G RAM, Isadora v1.3.1f06
      Isadora SDK dev computer: VirtualBox PC, Windows XPx32, 2G RAM, Isadora v1.3.1f06

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      • Woland
        Woland Tech Staff last edited by

        How would one go about porting this lovely actor to Mac?

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        | Isadora 2.6.1 + 3 | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s | Macbook Pro (Retina, 15", Mid 2015), macOS 10.11.4, 2.8GHz Intel Core i7, 16GB RAM, Intel Iris Pro 1536 MB |

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        • D
          DillTheKraut last edited by

          I would like to have this for Mac to! Is it complicated to port it?

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          • djinoui
            djinoui last edited by

            Well... All I can tell is it shouldn't be that hard (never really developed on a Mac). I suppose the main issue one would bump into is having to convert numeral types and maybe string functions, so not a big deal.

            But you might want to wait for the new SDK which should be released after Isadora 2.5, as I don't know if the old plugins will still be compatible with it.

            Computer: Asus N76VZ PC, Windows 7x64, Intel I7, 6G RAM, Isadora v1.3.1f06
            Isadora SDK dev computer: VirtualBox PC, Windows XPx32, 2G RAM, Isadora v1.3.1f06

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            • DusX
              DusX Tech Staff last edited by

              This plugin should be fine.. the new SDK will change mostly in regards to Video (gpu vs cpu).
              If you can get the available sdk running, and compiling, you should be able to port this.

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              Running: Win 10 64bit, i7-8750H, M.2 PCIe SSD's, 16gb DDR4-2666, nVidia GTX 1070 | located in Ontario Canada.

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