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    Polar to cartesian and back

    Interfacing
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    • Fred
      Fred last edited by

      I have been working with a 360 lense from this company http://www.0-360.com/

      I needed a quick way to see what the images were like unwarped and there was not much around. There was one polar to cartesian gl actor I found but it did not allow for adjustments. This is made with a core image filter published as a quartz composer patch. As it is reliant on aspect ration and resolution you will have to put your processing resolution at 1920 x 1080.
      There are 2 qc patches to put in your free frame folder an isadora patch and a couple of image samples. The centrex and centrey controls on the polar to cartesian are to find the centre of the circle. If these are wrong then the image does not un-warp correctly. This is pretty efficient as it is a core image filter (testing in QC shows a massive difference in setting QC to run as 32bit vs 64 - not sure how that is effected in Isadora but I assume it stays 32).
      You can download the sample here
      http://goo.gl/hT4PdV

      http://www.fredrodrigues.net/
      https://github.com/fred-dev
      OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
      Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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      • Armando
        Armando Beta Gold last edited by

        Isadora has a simple way to calculate cartesian to polar:

        Mousewatcher (or whatever sensor gives you y and y coordinates) - and calc angle in which x2 and y2 are set to 50\. Et voila. (Don't forget to trigger values updates into trigger input of the calc angle....
        But I can't figure out the polar to cartesian.... 

        ce8e23-screen-shot-2014-06-15-at-19.54.48.png

        Armando Menicacci
        www.studiosit.ca
        MacBook Pro 16-inch, 2021 Apple M1 Max, RAM 64 GB, 4TB SSD, Mac OS Sonoma 14.4.1 (23E224)

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        • Fred
          Fred last edited by

          Sure calculating the angle is not that hard but this is for unwarping whole images that are shot on a spherical mirror (realtime and HD). Unless I missed something and you can use that coordinate to unwarp an image some how.

          http://www.fredrodrigues.net/
          https://github.com/fred-dev
          OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
          Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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          • jhoepffner
            jhoepffner last edited by

            Fred,

            I think it's not a problem of polar to cartesian transformation (who are just 2 ways to write the position in space, 1 with x/y, cartesian, other one with angle and distance, polar)
            It's mor a question of projection from space to plan, like in cartography you have mercator or lambert projection.
            Perhaps you could try with the 3D Mesh Projector, who make the transform in real time, using the relative coordinate of the same point in different geometric system.
            The problem is that the description format (.dat) is not well documented. I worked a bit on it but I stopped for that reason, but it could be a way to resolve your problem.
            Hope that help,
            Jacques

            Jacques Hoepffner http://hoepffner.info
            GigaByte 550b / Ryzen 7 3800X / Ram 64 Go / RTX 3090 24 Go / SSD 2 To / raid0 32 To
            MBP 13' i5 2.6 Ghz 16 Go / Intel Iris / macOs 10.11.6 / izzy 2.6.1 + 3.0.3b2
            MBP 15' i7 2.6 Ghz 16 Go / GTX 650M 1Go/ MacOs10.13.3 / Izzy 2.6.1
            MSI GS65 i7 3.6 Ghz 32 Go / GTX 1070 8 Go / Windows 10 / Izzy 3.0.3b2

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            • Fred
              Fred last edited by

              OK again, the problem is solved and the files above are there if anyone else wants a GPU solution for using 360 lenses and wants to see the footage. Have a look at the files and you will see what they do. I am not actually using Isadora for this project, I am displaying the images in an oculus rift so I wrote my own software solution. I thought I would share an Isadora friendly version of part of it. Still use full if you want 360, live or in playback.

              http://www.fredrodrigues.net/
              https://github.com/fred-dev
              OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
              Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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              • Armando
                Armando Beta Gold last edited by

                Thanks Fred.

                Armando Menicacci
                www.studiosit.ca
                MacBook Pro 16-inch, 2021 Apple M1 Max, RAM 64 GB, 4TB SSD, Mac OS Sonoma 14.4.1 (23E224)

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                • primaldivine
                  primaldivine last edited by

                  Thanks Fred, gave it a try. Inside the zip is an empty foleder called 'To Freeframe'
                  Was there supposed to be anything in there?

                  I put the .qtz files into my Compositions folder and they load ok as QC actors.
                  Scene 'car to pol' in the izz patch works perfectly but pol to car has no visible output from the QC actor
                  I checked in QC and the inputs/outputs are published.

                  I am using latest izzy beta 1.5.30f23

                  jamie :)

                  Pro-User Latest Beta - MacBook Pro i7 2.66GHz SSD
                  www.jamiegriffiths.com Arctic Canada
                  www.chickweedarts.com

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                  • Fred
                    Fred last edited by

                    Sorry I updated the link above, it should all work now.

                    http://www.fredrodrigues.net/
                    https://github.com/fred-dev
                    OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                    Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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                    • primaldivine
                      primaldivine last edited by

                      thanks @Fred

                      Pro-User Latest Beta - MacBook Pro i7 2.66GHz SSD
                      www.jamiegriffiths.com Arctic Canada
                      www.chickweedarts.com

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                      • mark_m
                        mark_m last edited by

                        @fred, I just tried downloading the sample above but the link is broken :-(
                        Do you still have this patch and sample somewhere? I am trying to work with similar images to those from the 0-360 tool, and to interact with them via Isadora and an OSC accelerometer. I think your patch would be very useful for getting me started.

                        Many thanks

                        Mark M

                        Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                        Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                        PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                        www.natalieinsideout.com

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                        • Fred
                          Fred last edited by

                          I will have a better look when I get the chance, so far I dont find the old files. 

                          I made it using Quartz composer and programming in the core image filter node in QC and published the inputs and outputs
                          I think this code looks like it will do both directions
                          http://lists.apple.com/archives/quartzcomposer-dev/2009/Mar/msg00022.html
                          Best of luck

                          http://www.fredrodrigues.net/
                          https://github.com/fred-dev
                          OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                          Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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                          • mark_m
                            mark_m last edited by

                            Thanks, Fred.

                            I'm afraid I have no knowledge of Quartz Composer... yet! Always something new to learn!

                            Cheers

                            Mark

                            Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                            Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                            PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                            www.natalieinsideout.com

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