Button gates?
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Hi everyone,
I am new to Isadora and would like to add the following functionality in my scene (for a competitive "who presses the button first, wins game"):6 keyboard triggers (keys). If one is pressed the pulse generator is stopped and all 6 keyboard keys are blocked. a 7th keyboard trigger could open the gates(?) again to allow for any of the 6 keys to interact with the scene again and continue the game.I guess this can be programmed with router/selector or binary calculator relatively simple, but the last time I used binary calculations was 15 years ago, so my brain doesn't allow me to think logically anymore :). Any suggestions welcome!Thanks! -
I think the best way is to put a gate actor after every keyboard watcher and one after the pulse generator, if the first key is hit it closes the gates of the other keyboard watchers and also the one of the pulse generator.
Best
Michel