assurance-tunnel
assurance-tunnel
assurance-tunnel
assurance-tunnel

Glow and 3D Object



  • Hi there,

    I am trying to give a glow especially outer glow to a 3D model which is played with 3D player. I want to do something like this http://ak7.picdn.net/shutterstock/videos/3168022/preview/stock-footage--d-video-involving-half-a-clockwise-rotation-of-human-man-anatomical-model-with-yellow-glow-showing.jpg
    I am trying to use glow or shimmer but i can not achieve my goal. Any idea how can I do this or more exactly can I do it

    Best, Ilir


  • Tech Staff

    you might want to add a zoom/radial blur.... and mix that back together with the original.
    I am assuming you are already using the 3d renderer so that you have a video feed.
    I think combining the original with a effected copy might be the best approach.


  • Tech Staff

    Radial Blur is your friend here for sure.

    This may help a little:
    http://vjskulpture.wordpress.com/2014/07/22/isadora-the-edge-feedback-effect


  • Thank you guys I appreciate your help, I will try it now. And by the way Skulpture you're link is not working :S


  • Tech Staff

    Sorry it added a strange " " at the end for some reason.

    Edited now :)


  • Yeah I figure out that thing out, but before I was not using 3D Renderer for 3D Player now that I am using it I am having difficulties to put the 3D model in front so the background. Because I will have a model in front and also background, for background I am using 3D Quad Distort in order of playing with Z translate also I am playing with Z translate in 3D Player and 3D Renderer but model is aways staying as background.

    And sorry that I am bothering you.
    Best,
    Ilir

  • Tech Staff

    I just answered this here: http://troikatronix.com/troikatronixforum/discussion/1491/3d-renderer-and-3d-quad-distort#Item_2

    It think its the layering inputs of the two, since the are not in the same context really..  lets continue that issue in the linked thread.

Log in to reply
 

Looks like your connection to TroikaTronix Community Forum was lost, please wait while we try to reconnect.