Glow and 3D Object
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 Hi there, I am trying to give a glow especially outer glow to a 3D model which is played with 3D player. I want to do something like this http://ak7.picdn.net/shutterstock/videos/3168022/preview/stock-footage--d-video-involving-half-a-clockwise-rotation-of-human-man-anatomical-model-with-yellow-glow-showing.jpgI am trying to use glow or shimmer but i can not achieve my goal. Any idea how can I do this or more exactly can I do itBest, Ilir 
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 you might want to add a zoom/radial blur.... and mix that back together with the original. 
 I am assuming you are already using the 3d renderer so that you have a video feed.
 I think combining the original with a effected copy might be the best approach.
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 Radial Blur is your friend here for sure. This may help a little:http://vjskulpture.wordpress.com/2014/07/22/isadora-the-edge-feedback-effect
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 Thank you guys I appreciate your help, I will try it now. And by the way Skulpture you're link is not working :S 
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 Sorry it added a strange " " at the end for some reason. Edited now :)
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 Yeah I figure out that thing out, but before I was not using 3D Renderer for 3D Player now that I am using it I am having difficulties to put the 3D model in front so the background. Because I will have a model in front and also background, for background I am using 3D Quad Distort in order of playing with Z translate also I am playing with Z translate in 3D Player and 3D Renderer but model is aways staying as background. And sorry that I am bothering you.Best,Ilir
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 I just answered this here: http://troikatronix.com/troikatronixforum/discussion/1491/3d-renderer-and-3d-quad-distort#Item_2 It think its the layering inputs of the two, since the are not in the same context really.. lets continue that issue in the linked thread.
 
			
		 
			
		