Unify texture streams for different stages ?
Hi Core Team,we are at a moment to decide which software package to use for the upcoming productionone feature which would definitely be needed is the inter stage routing of movie to different stages@mark i think you announced it for an upcoming release, as an option to loose the stage binding when working with one gpu onlydo you have a release day in mind ?thanks & many greetingsclemens
Dear Clemens,Thanks for the reminder. I will attempt to get this out soon, but if you really want to try it, PM me and I'll see if I can get you something earlier. Right now the option isn't there, so at the very minimum it's at least a week before I could get you that version.Best Wishes,Mark
This is something I sorely miss, as well, and look forward to seeing it again.
Currently, for windows you can use Spout or Syphon to route the streams to different stages. It was suggested in a different thread, and the stage routing is available for Spout in Isadora 2.02
@mark, many thanks for the offer i will have tomorrow a meeting which shall result in a more detailed list of requirements, as your development time is a rare asset, i will pm you soon with the decision@LPmode, i think i gave a comment on that methode :) but dealing with two dual heads and 4 HD projections this is to much a workaround for me for that production …thanks for your commentsclemens
I have been running all my effects and such in vid-gpu, and right before sending to the projectors.. using 'texture to video'the vid-cpu stream can then be linked to different stage projectors. there is a cpu hit in converting texture to video.. but I have found that its much less that what I gain from the GPU pipeline in effect processing etc... I can maintain 30fps in my setups.It might be a solution for you. Just do as much with the GPU as possible.