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    Quad distort?

    How To... ?
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    • fubbi
      fubbi last edited by

      Hello

      I am wondering if there is a way to do keystone or corner pin style distortion. Not in a projector though, I need to apply it to a mask...
      I feel like there should be a way but I cant find it
      thanks
      F
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      • DusX
        DusX Tech Staff last edited by

        How are you applying the mask?

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        • fubbi
          fubbi last edited by

          I am using alpha mask. Its a black and white (processed in processing) kinect depth map coming in over syphon. Its not possible to put the kinect in a perfect position so I need to basically keystone the incoming image.

          F
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          • primaldivine
            primaldivine last edited by

            Hi Fubbi
            Here is one way... a bit clumsy perhaps but if its all you need, will work on gpu stream.
            See screengrab attached.

            IR Keystone FFGL plugin.
            http://visution.com/new-freeware-ffgl-plug-ins-for-multi-screen-keystone-correction

            If I think of a better way I'll post again.
            Primald

            d225fd-irkeystone-ffgl-plugin.png

            Pro-User Latest Beta - MacBook Pro i7 2.66GHz SSD
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            • CitizenJoe
              CitizenJoe last edited by

              I found them here:

              http://visution.com/new-freeware-ffgl-plug-ins-for-multi-screen-keystone-correction

              Windows users look for the 1.1 version in the comments at the bottom of the page.


              Hugh in Winnipeg - All test machines, Win10 Pro, 64 bit, OS SSD and separate data SSD.

              1. new laptop: Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6
              2. old desktop: Dell T5500 2009, Dual Quad Core Processor E5530, 12 gigs, 2x Radeon 5750... Still works well!
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              • primaldivine
                primaldivine last edited by

                oops that was aan old link. Here is a better one

                http://visution.com/new-freeware-ffgl-plug-ins-for-multi-screen-keystone-correction

                Pro-User Latest Beta - MacBook Pro i7 2.66GHz SSD
                www.jamiegriffiths.com Arctic Canada
                www.chickweedarts.com

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                • fubbi
                  fubbi last edited by

                  thanks!

                  There is a lot of stacking of cameras, kinects and projectors going on these days. Would you agree that keystoning an image is a fundamental function and deserves to go on the feature request list? 
                  F
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                  • Fred
                    Fred last edited by

                    Here is a GLSL based QTZ patch it uses a vertex shader to do the warp.

                    http://vdmx.memo.tv/files/vdmx/msa_Quad%20Warp.qtz.zip
                    In terms of stacking cameras and projectors a warp is far from sufficient especially when dealing with depth. Take a look at some of the camera projector calibration work- it all revolves around calculating camera and projector intrinsics and extrinsic and then creating a a GL matrix to warp the image- it does a lot more than a quad warp it takes care of lens distortion and if a depth camera is used it can calculate depth offsets for projection. If you just use a quad warp for this you will never have good tracking or matching- ie you will spend ages matching up the warp for one point and then it is off for others.
                    A comprehensive calibration toolkit would be amazing and there are a few getting around but nothing very easy to use yet. When there is a simpler system if would be worth investigating porting it to Isadora. I think interactive projection mapping is something many izzy users would be interested in- but it would have to be a good solution.

                    http://www.fredrodrigues.net/
                    https://github.com/fred-dev
                    OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
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                    • fubbi
                      fubbi last edited by

                      @fred thanks

                      there are quite a few tools using open frameworks and a checkerboard pattern. we need something like that for isadora. there is probably no way getting around walking the stage and setting calibration points.
                      my crude version is overlaying the incoming image on the projection and zooming/panning, but its very rough. the keystoning will help a lot I hope.
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                      • ioio
                        ioio last edited by

                        You can use FFGLPlugin of Resolume with isadora they use GPU and work well.
                        Just install resolume and copy the VFX plugins files of resolume to your freeframe folder.
                        You have a keystone, a keystone Crop and a Keystone Mask.
                        It works on PC, haven't tried with a Mac, but could work also.

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                        • ioio
                          ioio last edited by

                          and a Crop,..in fact a lot of resolume plugin works.

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                          • Fred
                            Fred last edited by

                            @fubbi

                            I have a pretty good system I have used a few times in OF. The calibration routine is pretty easy, it needs to happen every time the projector and or camera is moved. You need to use a chessboard pattern but it only takes a few minutes to do- it is largely automated.
                            It is not so much hassle to get this work with syphon in and out- if I get the time and motivation in the coming week ill give it a go and make up a corresponding Isadora patch.

                            http://www.fredrodrigues.net/
                            https://github.com/fred-dev
                            OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                            Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
                            Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

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                            • fubbi
                              fubbi last edited by

                              @Fred sweet!

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