Reusing the same map across stages
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Is there a smart way to reuse a map between scenes that doesn't involve a user actor? Some 3rd party FFGL plugins refuse to pass vid-gpu to user actors so that doesn't seem like it'll work. Does anyone have any other smart ideas?
Tom -
I use an activated scene, sending video through Broadcaster/Listener actors.
Jacques -
or copy and paste
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What 3rd party ffgl plugins are unable to pass vid-gpu to an user actor?
This shouldn't be a limitation and needs testing.