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    Leap motion controller

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    • gapworks
      gapworks last edited by

      I use the "Geco" OSC/Midi Software and it works great.

      Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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      • dbini
        dbini last edited by

        second thumbs up for GECO

        John Collingswood
        taikabox.com
        2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
        & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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        • J
          jonnyrodgers75 last edited by

          GECO is great!!

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          • S
            Stephane_Morisse last edited by

            Also bought Geco. Nice one. Didn't use Leap Motion with Isadora yet but with Max and Live. Would say that it is a nice controller but it sometimes lacks precision and implies a CPU hit. People often use one computer to get the information then OSC to a second computer running the program using it.

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            • S
              Stephane_Morisse last edited by

              TekhTonic is an alternative to Geco. Also works very well...

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              • Maximortal
                Maximortal last edited by

                i got geko and techtonic, booth are good, but booth have some cons.

                Geco is not so pricese as I need, i.e. some time i'm with open hand and it recognise as closed
                techtonic is essentially use just one hand, and this is a very big limitation
                I got Ni mate 2.0 and it works with leapmotion, is good but still in beta.
                So at moment IMHO leapmotion is cool, very cooly thing to show at your (geek) friends, but not so usefull in real world, real dance-theater shows and so on. Maybe it's good for some single artistic and site specific installation

                Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                • lucslike
                  lucslike last edited by

                  I'm using leap motion with ManOSC App.

                  The app is able to count how many fingers you are using (up to ten) and to send a value through osc. 
                  The Idea is to have a patch in Isadora able to trigger some actions, like playing different movies through numbers made with finger's gesture.
                  Im having problems in making it work perfectly, because manOSC is not so precise. Mostly when opening/closing hands the App counts more or less the fingers you're using.
                  Does anybody use this App? 
                  Maybe it is possible to "clean" the OSC values coming from the Leap Motion into the OSC Listener in order to have a single value?
                  In the attached file what I am trying to do. It's a very simple attempt, made just to evaluate the Leap Motion utility.  
                  In the file there is also a patch created by ManOSC developers right for Isadora.
                  Thanks for your help!
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                  • lucslike
                    lucslike last edited by

                    I'm using leap motion with ManOSC App.

                    The app is able to count how many fingers you are using (up to ten) and to send a value through osc. 
                    The Idea is to have a patch in Isadora able to trigger some actions, like playing different movies through numbers made with finger's gesture.
                    Im having problems in making it work perfectly, because manOSC is not so precise. Mostly when opening/closing hands the App counts more or less the fingers you're using.
                    Does anybody use this App? 
                    Maybe it is possible to "clean" the OSC values coming from the Leap Motion into the OSC Listener in order to have a single value?
                    In the attached file what I am trying to do. It's a very simple attempt, made just to evaluate the Leap Motion utility.  
                    In the file there is also a patch created by ManOSC developers right for Isadora.
                    Thanks for your help!

                    3c84d9-numeri_prova.izz

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                    • Skulpture
                      Skulpture Izzy Guru last edited by

                      The only way I can think of cleaning the data up is to use the 'smoother' actor.

                      I don't use the ManOSC app but I know what you mean about OSC sometimes being erratic. 

                      Graham Thorne | www.grahamthorne.co.uk
                      RIG 1: Windows 11, AMD 7 Ryzen, RTX3070, 16gig RAM. 2 x M.2 SSD. HD. Lenovo Legion 5 gaming laptop.
                      RIG 2: Windows 11, Intel i19 12th Gen. RTX3070ti, 16gig RAM (ddr5), 1x M.2 SSD. UHD DELL G15 Gaming laptop.
                      RIG 3: Apple rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                      • lucslike
                        lucslike last edited by

                        That's great filter, it works very smoothly!!

                        The fluctuation now is not relevant in the comparator actor execution.
                        Thanks a lot Skulpture! 
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                        • Skulpture
                          Skulpture Izzy Guru last edited by

                          Your welcome :)

                          Graham Thorne | www.grahamthorne.co.uk
                          RIG 1: Windows 11, AMD 7 Ryzen, RTX3070, 16gig RAM. 2 x M.2 SSD. HD. Lenovo Legion 5 gaming laptop.
                          RIG 2: Windows 11, Intel i19 12th Gen. RTX3070ti, 16gig RAM (ddr5), 1x M.2 SSD. UHD DELL G15 Gaming laptop.
                          RIG 3: Apple rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                          • S
                            Stephane_Morisse last edited by

                            It's not OSC being erratic, but the app not filtering its data. There should be some way to light up the quantity of data sent from the leap motion to your computer to prevent bottleneck effect.

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                            • lucslike
                              lucslike last edited by

                              As I can understand this App in particular doesn't have any data filter.

                              In the attached file, the only window supplied by the App.

                              e4ee15-schermata-2015-07-23-alle-11.12.24.png

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                              • LPmode
                                LPmode Beta Silver last edited by

                                Here is the Processing code I pasted together to stream the video from the Leapmotion to Spout. 

                                I used this for my MFA thesis performance called In the Blink of Your Eye.
                                http://liviu.stoptime341.com/2015/05/05/saic/
                                you need to 
                                -Allow images from the leapmotion control app
                                -have spout installed
                                -install LeapMotion for processing library - import form within processing
                                //code--->
                                import de.voidplus.leapmotion.*;
                                import development.*;
                                LeapMotion leap;
                                //
                                //          Spout Sender
                                //
                                //      Demonstrates drawing onto the Processing
                                //      screen and sending out as a shared texture
                                //      to a Spout receiver.
                                //
                                //      Based on a Processing example sketch by by Dave Bollinger
                                //      http://processing.org/examples/texturecube.html
                                //
                                //      See Spout.pde for function details
                                //
                                // DECLARE A SPOUT OBJECT HERE
                                Spout spout;
                                void setup() {
                                  // size(640, 480, removeFrameBorder(P3D));
                                  size(640, 480, OPENGL);
                                  
                                 
                                  
                                 leap = new LeapMotion(this);
                                  
                                  // CREATE A NEW SPOUT OBJECT HERE
                                  spout = new Spout();
                                  // INITIALIZE A SPOUT SENDER HERE
                                  spout.initSender("Spout Processing", width, height);
                                  
                                } 
                                void draw()  { 
                                 
                                //int fps = leap.getFrameRate();
                                    // Draw something
                                    background(0, 90, 100);
                                    if (leap.hasImages()) {
                                    for (de.voidplus.leapmotion.Image camera : leap.getImages()) {
                                      if (camera.isRight()) {
                                        // left camera
                                        image(camera, 0, 0);
                                      } else {
                                        // right camera
                                        image(camera, 0, camera.getHeight());
                                //image(camera, 0, 300);
                                      }
                                    }
                                  }   
                                    // SEND A SHARED TEXTURE HERE
                                    spout.sendTexture();
                                  
                                  // ========= CAMERA IMAGES =========
                                  
                                  
                                  
                                }
                                // over-ride exit to release sharing
                                void exit() {
                                  // CLOSE THE SPOUT SENDER HERE
                                  spout.closeSender();
                                  super.exit();
                                } 
                                //void leapOnFrame(){
                                    // println("Leap Motion Frame");

                                M1 Max 32GB + ThinkPad P72 64GB Quadro P5200 W10. liviu.stoptime.live

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