GPU-Alternative for 3D Quad Distort
is there GPU-based alternative for the 3D Quad Distort-actor? my aim is to be able to movie the 4 corners of my frame in x- and y-axis like I can do in the x1, y1,x2, y2...-settings in that controller. Since I understood working with gpu is much better I would like to change, but the 3D Quad Distort-actor only accept CPU.
I just checked all my effects. Also I would need GPU-based alternatives for following actors sinve my video passes through all of them:
- Contrast Adjust
Seems that will be hard to get at the moment. So It seems I have to stay at CPU-Video since changing from GPU to CPU seems not a good idea. So I should use also the classic video-player. Did I get that right?
with the next update of version 2.x you will have the quad distort actor with gpu input.
What you want is exactly what you get with upgrading to the 2.x version of Isadora - and from the reactions here in the forum and my own experience I can say it's well worth the money.Concerning the ffgl-plugins, Mark just published a bunch (see first entry on the discussion page) and it is announced that there will be more in the (hopefully) soon coming new release. In this post (http://www.troikatronix.com/troikatronixforum/discussion/comment/10106/#Comment_10106) you can find a list of resources of third party plugins. Note that plugins are not cross-platform so you'll need different for windows or mac.About the movie player see here: http://troikatronix.com/support/kb/izzy20-playback/. There it is stated that the new movie players always uses the GPU first, so if you really have to use CPU actors I guess it might be better to stay with the classic player.bestr
OK, thanks, then I have to wait until the other GPU-actors are out.
I have just bought Isadora 2.0. Its amazing!
You can publish the corner points of a rect in Izzy map and get the same functionality.Thats fully GPU based and fast.