• Hi guys

    is it possible in Isadora (Actor, Actor-combination) to move an object (Picture) along a path (like in After Effects for Example??). I have to produce stuff where a simple shape is moving on a predefined path.
    Regards Birdhouse 

  • I would use MouseWatcher(or whatever tool) to write the path coordinates into DataArray and recall these to construct path in Envelope and run path into Projector position.

  • Beta Platinum

    Not like after effects, ie; via keyframes no.

    But you can do very similar with envelope ++ actor.
    Hope this helps. 

  • i,ll give it a try

    thanks for the quick answer vanakaru and sculpture
    regards birdhouse

  • I made this rough path recorder with 26 points not using DataArray but writing direct into Envelope++. Press r to reset, then on active scene window make path by clicking desired points(26) and press a to run object on the path.

    It works from the end to the beginning - so needs some more work, but I have no more time.


  • great vanakaru thanks a lot i will have a look at it.

    in the meantime i made it quick and dirty. tracking movement from a video with eyes actor and the let the object follow the movement.
    regards birdhouse 
  • Beta Platinum

    You could also send in data from software like http://www.duration.cc/

  • i will have a look at it Skulpture.

    Try to use as less programs as i can during a live performance (means, try to do as much as i can with isadora) to limit possible error sources.
    thanks for the replies
    regards birdhouse

  • If the path is really pre-defined why not render it in After effects???

    Otherwise the DataArray actor is the go- you can feed the data with Duration (this will really help as it lets you create smooth curves and tween between values)- you can use it to record edit and create the data, then record the data into the data array for play back - meaning you dont have to use it live just for producing the path.

  • at my workplace there is no after effects for reasons i can´t explain ;-). will try the DataArray actor.

    regards birdhouse