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    Is it possible to trigger/toggle on/off a normal scene from within an "Active scene"?

    How To... ?
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    • David
      David last edited by

      Hi all, I'm working on a new installation for my upcoming show on  January 12th.
      The public blows on a Conch Shell and activates a 3D particles dancing animation.
      I've loaded the particle scene as an active scene and was able to trigger a different number
      each time a new scene is called. For exemple 11, 23, 36 are all numbers of images used for particle generation.
      And each one is called from a different scene.
      I've used the Broadcast/Listener actors... I'm not sure this is the best way but it works.

      Now I haven't yet understood how to toggle on/off an auto Fade actor from a 0 or 1 value sent from the active scene
      to another scene. When entering this scene the listener value doesn't change and I haven't figured out what type of
      triggering is needed to update this value in every other scene than the active scene.
      In the active scene I used 2 comparator actors that output 0 when there's no one or 1 when someone blows.

      I'm not sure if it makes any sens or if my explinations are clear.
      Thank you for your help.

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      • Michel
        Michel Izzy Guru last edited by

        @David

        Use the new "set global values" and "get global values" actors, the scenes don't have to be active to pass the values with these actors.

        Best Michel

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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        • David
          David last edited by

          Hi @Michel, thank you I'll give it a try.
          Awesome!

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