2.1 : projector stage with cpu source ?
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Hi,
discovering v2.1, i'm wondering how to specify the stage of a projector when the source is cpu :
both player and projector get the "n/a" value !(cf attached picture)
the only way i found is to initialize the projector's stage value...
that leads me to another question :
with this "stage at the beginning of the chain" thing, how can i send a single source to multiple stages ??thanx by advance
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I see this behaviour and am reporting it as a bug.
It seems only to occur in cases where 'Shared OpenGL Resources' is not selected in the preferences video tab.Is there a specific reason you are not using this feature? -
i'm upgrading an old patch (1.3.0f14 !!), therefore put the 'Shared OpenGL Resources' off as soon i read the release notes...
i also put the "Actor processing mode" and "Layering" to "v1.x Compatible"...
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those additional settings do not seem to be the cause, it is related to 'Shared OpenGL Resources'
Since, 1.3 allowed resources to move between stages in a similar way to 2.1 with 'Shared OpenGL Resources'I suggest turning it on in your case, and see if it makes things better. -
it does, thanx !
i'll do the same with the 2 additional settings and see if it's working...
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The other settings are specifically for 1.3 style patches, so swtiching them may introduce subtle / hard to locate issues.
However, if you have time and the project is useful.. making the migration will allow you to move it ahead more easily in 2.x -
i'll take the time : the last time we played that show was 2 years ago, and it was supposed to be the very last !... ;o)