2.1 : projector stage with cpu source ?
discovering v2.1, i'm wondering how to specify the stage of a projector when the source is cpu :
both player and projector get the "n/a" value !
(cf attached picture)
the only way i found is to initialize the projector's stage value...
that leads me to another question :
with this "stage at the beginning of the chain" thing, how can i send a single source to multiple stages ??
thanx by advance
I see this behaviour and am reporting it as a bug.It seems only to occur in cases where 'Shared OpenGL Resources' is not selected in the preferences video tab.Is there a specific reason you are not using this feature?
i'm upgrading an old patch (1.3.0f14 !!), therefore put the 'Shared OpenGL Resources' off as soon i read the release notes...
i also put the "Actor processing mode" and "Layering" to "v1.x Compatible"...
those additional settings do not seem to be the cause, it is related to 'Shared OpenGL Resources'Since, 1.3 allowed resources to move between stages in a similar way to 2.1 with 'Shared OpenGL Resources'I suggest turning it on in your case, and see if it makes things better.
it does, thanx !
i'll do the same with the 2 additional settings and see if it's working...
The other settings are specifically for 1.3 style patches, so swtiching them may introduce subtle / hard to locate issues.However, if you have time and the project is useful.. making the migration will allow you to move it ahead more easily in 2.x
i'll take the time : the last time we played that show was 2 years ago, and it was supposed to be the very last !... ;o)