GLSL Shader Actor Tutorial
mark last edited by
Dear All,For any of you trying out the new GLSL Shader Actor, here's the HTML file with a tutorial. We don't have it on the site yet but just open the attached file in your browser.Best Wishes,Mark
nick last edited by
Didn't see any mention of timescale for 2.5 release with the glsl shader actor - any news on that for those of us not at the werkstatt ;)
bonemap last edited by
Hi @MarkVery keen to tryout the GLSL Shader actor. The option to input parameters into the live code is brilliant and a big point of difference from other renderers as far as I can see.Congratulations to the team for reaching another milestone and best wishes for the workshop intensives.cheersbonemap
alex2p last edited by
Hi Mark, where i can find the GLSL Shader actor ? Great show on the Opening Keynote !!
dbini last edited by
... just to let you know, there's a typo in the tutorial which might briefly confuse someone:Navigate to the following folder:
Mac OS: /Library/Application\ Support/TroikaTronix
Mac OS: /Library/Application Support/TroikaTronix
maxiwille last edited by
Hi all !! The new version is available ? Or not yet Best, Maxi
Aolis last edited by
I am guessing that it has only been released to the folks at the Workshop . . . though I would LOVE to be proven wrong.-Alex
I remember from the workshop, that the GLSL tutorial worked like a charm. I have been trying to repeat the example with the clouds and run into a funny issue under tutorial 2:
I can copy and paste the code. I even manage to see the new actor input in the background to hook up the texture for iChannel0... but I can not close the shader window without the editor compiling the code and complaining about the missing texture. If I cancel, the shader returns to the last working code. What do I do wrong? Best regards, Thomas
on line14 change textureLod to texture2D.
Hi Michel, thanks a lot. That worked. ;o). May I also ask why? Has the syntax changed or is it something I am not aware of?
Where did you find the incorrect code? I am looking to update it, but can't find the reference.
It's in the Clouds (by iq) shader code referenced in part 2 of Mark's GLSL Shader Tutorial
None of the image links in this tutorial are working. Maybe with your website redesign this little detail was missed?
To be honest I don't know. For another shader code I googled a similar error and there they said replace textureLog, or so, with texture2D.
mark last edited by mark
Regarding the links: I just fixed the links to tex11, tex12, tex15 and tex16. ShaderToy hid these textures under names that change all the time, so I had to create these four and remove the links to the other ones.
Hi folks, thanks a lot for your help! Looking forward seeing you hopefully at the werkstatt 2017!
adstilianos last edited by
@mark Has a new tutorial been made available anywhere yet? I am just playing with the GLSL Shader and the images are not working and neither is the link under tutorial 2. I am unfamiliar with code so am having issues troubleshooting some of the things I've not been able to find answers to in the forum. Thanks!