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    [LOGGED] Timecode + Markers

    Feature Requests
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    • mark_m
      mark_m @Fred last edited by

      Just bumping this feature request up for attention, seeing as how it's been recently requested by someone else :-)

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      mark_m 1 Reply Last reply Reply Quote 1
      • barneybroomer
        barneybroomer Beta Gold last edited by

        Once upon a time.....when QuickTime was still the bomb, you could embed text, midi, multichannel audio and timecode to a single QuickTime movie. From QuickTime 5 this was ditched and up until now there has never been a file format that was that close to all-in-one format that could be made with a broad range of editors. You could edit audio and video and midi in Protools or another DAW, and export the whole thing to one QT file. In the QT player you could add different audio outputs and midi out to a external midi I/O or patch internal. Did many show like that always rock solid. I discussed the last 15 years with Mark several time this approach, but due to constant change in Quicktime it was not possible this way anymore.

        Zap, many years later I had to do a large showontrol setup for a show in Rotterdam, but was not able to use timecode, since all tracks that were played there were coming from a DJ setup and give him the freedom to mix it like they always do, so also change in pitch. So in that time we used DVJ's and I added in the bottom of the video several stripes with optical markers for pyro, laser, lights and commands for boats. So the markers were setup up as a binary coded stripe and you could add numbers for playlists and everything. The video was played out by the DVJ's, and we got rid of the info stripe at the bottom before we ended out to all projectors. The software in that time (I'm talking about 13 years ago) was also Isadora and I used it to decode the optical markers. I did not use colors but used "placement" tabs,  black for zero's and white for ones and sended out the corresponding midi triggers to all equipment. Was a hell of a job back then and can't remember what actors I used to measure the optical triggers, there was a reason why I used black and white instead of colours. Any how, the whole setup of the show including the setup of all triggers was done in Final Cut Pro. 

        So when you use timecode, this works great with a non-pitched video, but when using a bunch of starts and stops, variable pitch, optical markers are a great tool. in Isadora you could make a tool that generates a optical marker with a certain midi pitch in to make the setup proces quicker instead of hanging 6 A4 on your wall to doublecheck if that one optical marker is the right one hahaha

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        1 Reply Last reply Reply Quote 1
        • mark_m
          mark_m @mark_m last edited by

          @mark_m

          Just bumping up this request for old times' sake! Gets quite a few +1s, shouldn't be hard to program (all the data's in the XMP). Easier than IzzyCast, I'll bet :-)

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          Notdoc 1 Reply Last reply Reply Quote 4
          • Notdoc
            Notdoc @mark_m last edited by

            @mark_m

            strongly agree...

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            mark_m 1 Reply Last reply Reply Quote 0
            • mark_m
              mark_m @Notdoc last edited by

              Just bumping up this feature request from eight years ago viz a viz another request for cuepoints posted in the forum...

              https://community.troikatronix...

              There's a broad consensus among our power users that this could be a useful feature. I am not a programmer, but I know that markers are embedded in the XML header of video files, use a common XML across popular NLEs, and can be read by EXIF readers. So it doesn't seem to me that it would be difficult to implement within Isadora.

              Cheers

              Mark (not that Mark, or it'd be done already :-) )

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              DusX 1 Reply Last reply Reply Quote 1
              • DusX
                DusX Tech Staff @mark_m last edited by

                @mark_m said:

                another request for cuepoints

                 Hi @mark_m 

                I have a solution that I should have useable soon, that reads the Markers via Python. 

                I am running it with your example file currently and its reading the markers as expected, but I wonder if you could provide any other test files? Maybe something made in Davinci with embedded XMP markers?
                I don't have much experience with these markers.

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                J 1 Reply Last reply Reply Quote 1
                • J
                  jtsteph @DusX last edited by

                  @dusx DResolve allows you to export markers as a CSV file (Edit Index Panel>3 dot menu>Show Markers>All then Edit Index Panel>3 dot menu>Export Edit Index...you'll need to change the list view to show you the source in, marker keywords, and notes to see what you're doing)

                  It'll output a list like this:

                  #    Reel    Match    V    C    Dur    Source In    Source Out    Record Duration    Record In    Record Out    Name    Comments    Source Start    Source End    Source Duration    Codec    Source FPS    Resolution    Color    Notes    EDL Clip Name    Marker Keywords
                  1                C        13:42:20:20    13:42:20:21    00:00:00:01    13:42:20:20    13:42:20:21                            0        Blue    Marker 8        
                  2                C        13:42:22:12    13:42:22:13    00:00:00:01    13:42:22:12    13:42:22:13                            0        Blue    Marker 9        
                  3                C        13:42:24:16    13:42:43:18    00:00:19:02    13:42:24:16    13:42:43:18                            0        Blue    Marker 1        
                  4                C        13:42:35:06    13:42:35:07    00:00:00:01    13:42:35:06    13:42:35:07                            0        Blue    Marker 7        
                  5                C        13:42:47:16    13:42:54:03    00:00:06:11    13:42:47:16    13:42:54:03                            0        Blue    Marker 2        
                  6                C        13:42:55:18    13:43:09:13    00:00:13:19    13:42:55:18    13:43:09:13                            0        Blue    Marker 3        
                  7                C        13:43:25:16    13:43:31:06    00:00:05:14    13:43:25:16    13:43:31:06                            0        Blue    Marker 4        
                  8                C        13:43:35:06    13:43:57:11    00:00:22:05    13:43:35:06    13:43:57:11                            0        Blue    Marker 6
                  

                  It would be quick work to parse these in the javascript actor or you could use python or sheets to format them to load into the data array actor..

                  There has to be something like this for Premiere, too. I know you can get them out of After Effects pretty easily.

                  -J

                  Isadora 4.0.2, W11 PRO 13700K (in a 4U case), 128GB RAM, 4 Lane M.2 Storage, RTX 3090, Ultraleap Motion 2, Behringer UMC404HD audio interface, Streamdeck XL, Streamdeck+, KorgNano Kontrol2.
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                  mark_m 1 Reply Last reply Reply Quote 1
                  • mark_m
                    mark_m @jtsteph last edited by

                    @jtsteph


                    with all respect, exporting an EDL should be an unnecessary extra step, as all the marker info is contained in the XML header file of the video file itself.


                    @dusx

                    that’s great you have my Premiere file working! Fantastic!!

                    I will send you a Resolve version in the next couple days, unless @jsteph can send you one sooner?


                    cheers

                    (The other) Mark

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                    D 1 Reply Last reply Reply Quote 1
                    • D
                      DillTheKraut @mark_m last edited by DillTheKraut

                      @mark_m

                      I'm curious, as I did not know about these XML/XMP Headers in videofiles. As well I couldn't find to much of information about this topic. Could you elaborate, which file types does this support? And does this need specific export/render settings (e.g. in Adobe Premiere).

                      Maybe you can offer a link to more explanations.


                      Thank you
                      Delil

                      mark_m 1 Reply Last reply Reply Quote 0
                      • mark_m
                        mark_m @DillTheKraut last edited by

                        @dillthekraut

                        Hiya,

                        I linked to this earlier in this thread, but it's now become a long thread so easy for things to get lost :-)

                        https://www.adobe.com/devnet/x...

                        and this in particular shows how it's embedded in files.

                        https://github.com/adobe/XMP-T...

                        It really does seem to be cross-app, not just Adobe specific.

                        I know, for example, that if I export a standard .mp4 (H264) file from Premiere, that has markers in the timeline, those markers appear when I re-import it in Premiere. So that's an .mp4 file with no XML sidecar file, meaning that all the info is in the header.

                        Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                        Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
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