GLSL shaderactor issue
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...i followed the the little example in the glsl tuorial - but it is not workig for me i have got this error message:
FRAG ERROR: 0:31: Function 'main' redefines an existing function
anybody an idea what i did wrong?
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This code will not run.
It defines the 'main' function twice.see: void main (void)If you cut and paste this code, you should ensure that you have deleted the default code before pasting the new code. -
thanx DusX! - i will try - btw great feature this glsl :-)