Sound Distortion
-
I created a User Actor for an operator to trigger quick sound hits with a UC-33 mixer. It has three inputs - and each input is connected to the "Start" property in the Sound Player. The triggering works fine, but I randomly get a burst of static when the sound is triggered. The audio is clean (no static exists if the sound is played in QT player) - and the static does not happen every time. I am running aiff files at 44.1 - and there is a bit of video also running in the scene.
Does the sound somehow need to be preloaded? Perhaps it would work better if I made QT movies with sound only? Has anyone else ever experienced this...I recently upgraded to 0f24 but had the same problem in 0f17\. The project has been run on multiple machines (towers and laptops) - and this problem seems to happen on all computers.Any thoughts or suggestions are greatly appreciated. Thanks! -
I think this was addressed in f25. I had this problem with short clips like drum sounds but it has been flawless now.
here it ishttp://forum.troikatronix.com/cgi-bin/forum/gforum.cgi?post=12886