Shapes wont go all the way to the top or bottom edge of the Stage



  • Hey folks,

    I'm making a snow scene for a children's performance. I have my falling snow, using 3D Particles rendering directly to stage. I added a Shapes to make the snow on the ground, but I can't get it to the bottom of the screen directly in Shapes. (see attached pictures) I can shift it down in the Projector, but it always has a limit in Shapes. Is this a bug?
    (scaling to default resolution of 1280 x 800)
    John

    af8408-screen-shot-2016-11-28-at-11.44.03.png f8f392-screen-shot-2016-11-28-at-11.31.53.png


  • Tech Staff

    Have a look at the range set for the min and max of the vert pos input.



  • @DusX - default is -50 to 50. I changed it up to -100 and 100, makes no difference. Changed it to MIN and MAX, makes no difference. The Shape hits a 'fake' edge of the frame, and then shrinks as you push it further. Are you getting the same behaviour on PC?

    John

  • Tech Staff

    @dbini

    This has to do with your preview window settings, by default it has an aspect of 16:9 if you set it to the same aspect as the shapes scaling it will reach the bottom, or you can switch "keep aspect" of the projector actor to off.
    Best Michel


  • @Michel - my preview window was also set to the same res as the video scaling. (although i was outputting to a 16:9 monitor, rather than the projector i'm making this for)

    switching Keep Aspect off on the Projector seems to work, though.
    (i had already changed everything to render out through a Virtual Stage - to prepare for mapping possibilities when we get onto stage)
    thanks,
    John

  • Tech Staff

    It could have been the Z value in the virtual stage maybe?


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