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    Bypassing

    Troubleshooting and Bug Reports
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    • camilozk
      camilozk last edited by

      bypassing an actor means that it will stop consuming cpu/gpu/ram resources?

      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
      AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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      • Eryck
        Eryck last edited by

        hi,

        I think so, well let see if veterans here will confirm, but I guess it does stop the calcul.
        You have similar bypassing functions in Protools or Max/msp, very practical to organize the work in case of heavy
        patch.
        You can do an experience by puting 2 or 3 demanding actors like the gaussian blur in a patch
        , run a cpu inspector , then bypass the actors and see what happends ;-)

        best
        Eryck

        www.eryckabecassis.com
        https://soundcloud.com/eryck-abecassis
        https://vimeo.com/eryck

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        • dbini
          dbini last edited by

          yes. i think its true with all actors. that's one reason why they have a bypass selector - i try to make my patches more efficient by automating the bypass on actors that aren't being used, eg: when crossfading between 2 processed video streams, if the fader is at 0 or 100, a comparator turns on the bypass for the processing on the stream that is no longer visible.

          John Collingswood
          taikabox.com
          2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
          plus an old iMac and assorted Mac Minis for installations

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          • DusX
            DusX Tech Staff last edited by

            Another VERY useful actor for saving resources is the "User Actor On/Off" it basically allows you to create Kill switches for you user actors.
            It will stop everything within the actor from working.. only when it receives an ON will the actor begin to use resources again.
            Great to use if switching between sub routines in a patch.. turn off the routines not being used.

            Troikatronix Technical Support

            • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
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            • Skulpture
              Skulpture Izzy Guru last edited by

              Yup it defiantly helps. 

              Look at using the comparator actor so if a value is equal or less than, or equal to but more than vale it sends a trigger 'X' this can be linked to a toggle; this bypassing actors.

              Graham Thorne | www.grahamthorne.co.uk
              RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
              RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
              RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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              • camilozk
                camilozk last edited by

                ey guys, thanks for the comments

                I have been going forward a little bit more to find out that bypass just stops showing the results while it continues making the calculations. at least this is what I feel watching the results, and hearing my fan! I hope someone can confirm this info.
                anyway, I found in my way the user actor on/off, that definitely stop all calculations. so this was my solution.
                thanks!

                i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
                AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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                • DusX
                  DusX Tech Staff last edited by

                  I'm pretty sure it should stop the actors calculations, maybe some freeframes don't work that way but most should.
                  In any case, if you build your patch modular with sub user actors, its easier to stop effect chains easily with the actor on/off.
                  That would be my recommended method.
                  It sounds like you are able to move ahead, which is great.

                  Troikatronix Technical Support

                  • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
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                  • Profession Services: https://support.troikatronix.com/support/solutions/articles/13000109444-professional-services

                  Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

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                  • Skulpture
                    Skulpture Izzy Guru last edited by

                    I think the actors that can't dont even have a bypass switch. 

                    I am totally having a stab in the dark with that statement though - its always just been my understanding, might be wrong. I cant even remember which ones don't have bypass.... 

                    Graham Thorne | www.grahamthorne.co.uk
                    RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                    RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                    RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                    • mark
                      mark last edited by

                      Dear All,

                      The bypass input is found on video actors only. It essentially skips the entire processing phase, and passes the first video input to the video output. If you feel that's not the case, then please tell me which specific actors you feel are continuing to process the image and I'll check. But I'm 99.9% sure this is the case for all of the actors with a bypass input. (There's a function in each video actor that processes the image; turning bypass 'on' prevents this function from ever being called.)
                      I guess the way to test this is to literally remove the actor from the chain. If you do this, and your CPU usage/fan usage goes down noticeably, then perhaps I'm wrong about a particular actor. Let me know if that's the case.
                      Please note that there are many other factors that can contribute to high CPU usage, including playing multiple movies, or a movie with a very high resolution, and other factors. It may or may not be the actors.
                      Best Wishes,
                      Mark

                      Media Artist & Creator of Isadora
                      Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                      • camilozk
                        camilozk last edited by

                        thanks mark!

                        leo bettinelli here.
                        I will be monitoring this and come back with an answer if I detect an actor which may be doing calculations even in bypass mode

                        i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                        i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
                        AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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