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    3D Quad Distort Artifacts

    Troubleshooting and Bug Reports
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    • S
      SSlezas last edited by

      Hey all,

      So, I'm getting some weird artifacts when using the 3d quad distort projector to map onto a setpiece.  No idea why they are happening.  I've attached a photo, you can see these odd black spots on the face.  I'm not at the projection computer so I can't post a photo of the actual patch, but I mocked it up quickly here at home and photo is attached.  The real one just has 3 of those setups (one for the face, one for each of the stripes.)
      Does the 3d quad distort actor not like being stacked?  I seem to only have this problem in scenes where I have multiple quads layered on top of each other.
      Thanks in advance!

      732399-patch-mockup.tiff ab3234-photo-2.jpg

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      • DusX
        DusX Tech Staff last edited by

        Why are you adding an alpha if the projector is set to additive?

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        • S
          SSlezas last edited by

          Whoops. Missed that in my mockup.  They're set to transparent in the actual setup.  I'll take a screen grab when I get to the theater tonight.

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          • DusX
            DusX Tech Staff last edited by

            also if you could, a shot of what the Mask image (from picture player looks like). Just trying to get a sense of what you are trying to accomplish.

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            • S
              SSlezas last edited by

              Thanks for your help so far!

              Attached are:
              - a pic of my stripes patch
              - a pic of the sphinx head patch (couldn't get them all in the same screen grab, but its all the same scene in Izzy)
              - my sphinx mask.

              290484-sphinx-patch.tiff 619aa2-stripes-patch.tiff 17e559-face.png

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              • DusX
                DusX Tech Staff last edited by

                I guess I don't really get what you are doing here.. Is each a section of the sphinx, and you are filling with a color?
                In any-case, I don't see anything that should leave black artifacts, however; I would try switching the 3d quad distort projectors to different layers.

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                • mark
                  mark last edited by

                  Dear SSiezas,

                  The most helpful thing, if you want me to try to recreate this and see what's going on is to 1) create a sample patch that uses your images, 2) zip all of the elements (.izz file, pictures) into an archive and 3) send me the the whole package. Then I can open the patch and see what's happening.
                  You can send the data to mark [atta] troikatronix [dotta] com
                  Best Wishes,
                  Mark

                  Media Artist & Creator of Isadora
                  Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                  • S
                    SSlezas last edited by

                    Well the problem somehow fixed itself at final dress.  No idea why...

                    The only variable I can relate to the problem is that I was still fiddling with the quad distort actors at previous rehearsals.  Final dress was the first time I opened the show file and didn't change any settings in those scenes.
                    All fixed though!
                    Thanks for the help.
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                    • Skulpture
                      Skulpture Izzy Guru last edited by

                      I find that sometimes when working with quad disort that I have to click off the scene and go back into it. Perhaps this is what happened?

                      (However until recently I was working with a really old machine, so that could have been why)

                      Graham Thorne | www.grahamthorne.co.uk
                      RIG 1: Windows 11, AMD 7 Ryzen, RTX3070, 16gig RAM. 2 x M.2 SSD. HD. Lenovo Legion 5 gaming laptop.
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