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    Sum input

    How To... ?
    input user input
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    • Salimelo
      Salimelo last edited by Salimelo

      Dear Community,

      I am looking for some sort of user input which can be used outside a macro or user actor, for only the purpose to not to have to treat multiple inputs when you have several actors using one same value e.g. a port or channel.

      THX :)

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      • dbini
        dbini last edited by

        Broadcaster/Listener ?

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          Isadora 1 Reply Last reply
        • Salimelo
          Salimelo last edited by

          ..it can be in the same scene...  can be super basic...  right now I am using pass value, but therefore I can not use ranges (e.g. channel 1 - 10) which I must be able to use in some cases…

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          • fubbi
            fubbi last edited by

            I keep reading this and asking myself, you do know about the "user input" for the user actor right? Just checking.

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              Salimelo 1 Reply Last reply
            • Salimelo
              Salimelo @fubbi last edited by

              @fubbi said:

              the user actor right? J

               yes of course - I just need a sum input on the same level, not inside an actor or a macro :) thx

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              • Isadora
                Isadora @dbini last edited by

                I agree with @dbini...Broadcaster and Listener is the way to go

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                • Juriaan
                  Juriaan Tech Staff last edited by

                  Like others said before me. Use a Broadcaster and Listener. That is the way to do this kind of stuff.

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                  • Woland
                    Woland Tech Staff last edited by

                    I usually end up using some combination of Broadcaster/Listener, Set/Get Global Values, and a custom Control Panel.

                    I was writing a response to this post, and it got out of hand and turned into its own post: https://community.troikatronix...

                    Best wishes,

                    Woland (Lucas Wilson-Spiro)

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