Stop motion animation rig
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 Hi, Just wondering if anyone has created a patch in Isadora to capture stop motion animations? best wishes bonemap 
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 lets try a screengrab....   
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 I have, although not a 100% Isadora based. My solution interfaces an openframeworks background project that controls a canon dslr, captures images, builds animated gif and transfers the files via email and tcpip Post to a specified website. All images and video (gif playback) is shared to an Isadora front end via Spout. Communications between apps is handled mostly with OSC and some via a custom izzy plugin. Isadora provides a menu UI to select a theme, video output, mapping and background selection (stop motion is taken with projected backgrounds) via a image player UI that is linked via osc to the image capture OF project. Externally configured via Json and Xml. This was before the new capture actors, so I had less Izzy native options to work with at the time. 
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 ah. . Another more recent project builds a buffer of frames taken from a live feed and then plays them back at a specified frame rate. The number of frame buffers is dependent on memory (I think I used 120 HD frames), but it was pretty easy to create. It would now be easy to add a movie capture to the output to have records saved as well. 
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 Thanks so much for your comments and suggestions. I have built a patch that will go some of the way towards a stop motion rig that captures scale sets and puppets. However, I am a bit stuck working with the media bins. I don't see a way to work with the content of media bins or linked content in external folders. Any tips for this aspect? I have also noticed that rebuilding media bins from an external folder does not appear to sort the import via numerical order - so re-importing captured picture files for processing is problematic. best wishes, bonemap   Stop Motion Patch 
 
			
		 
			
		