light board extended / help needed

  • Re: [Creating a Motorized Lighting Desk with Isadora](/topic/5307/creating-a-motorized-lighting-desk-with-isadora)

    I updated my light board a little adding a pach bay. the idea is to tell channel 1 to react to value4 , channel2 to value6 ....and so on. to be honest i have not found 

    a way yet through the control panel. within the actor i can renumber them and it works but i can't get the numbers to change from the control side. i attached an example reduced

    to 6 channels. i´d also love to have a pach 1 to 1 (1-36) button and a clear patch button (0-0). this button works but only in the actor. any ideas anyone? after this i will try to motorise the faders

    and maybe extend it to 48 channels. 

    thanx for any help.


  • Tech Staff

    I would personally use some JavaScript to make it happen. Basically everything you need is the following :

    - Faders are connected to channels (1 = Channel 1)

    - DMX addresses are connected to Channels (Example Channel 1 = DMX channel 52)

    The only thing that we need is add a 'Soft Patch' bay (Hard patch is when you disconnect / reconnect it in the dimmer room ;) ) 

    You can also do this using a Data Array actor and some clever patching. For example, we know that our Channel is our Index parameter in our Data Array actor. The only thing that we need is 'value1' our DMX address that can come in from a User Input (Int Value, don't do floats..).

    Next thing that we need is a pulse actor and a 'Counter' that will loop through all the Channels and output it. If we use a Selector / Router combo we can also make our Interface elements react to it again :)

    I included a User actor that I'm currently developing for my own Lighting controller, this shows how to work a bit with the Data Array actor in such a setup :)

    Data Master.iua

  • @Juriaan  thanks i will take a look at it tmw. and being involved in hot patch for almost 25 years was the reason why i added this pach bay to my light board. i want to connect the numbers to the matrix actor. thats all we need.