• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    Using WebGL from Mosh with GLSL shader

    How To... ?
    glsl photomosh webgl
    4
    9
    4770
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J
      jessemelansonart last edited by

      Hello,

      This may be way over my head, but id figured I would ask anyways...

      I really enjoy the effects from PhotoMosh - they're all awesome. PhotoMosh uses WebGL effects to alter the video. My question is, how can I copy or find the WebGL code used in PhotoMosh and use them as GLSL actors in Isadora. Where is the code? Is it even accessible? Are WebGL source codes shared? Am I on the right track? I am completely new to this. 


      I recently just went through this GLSL Shader Actor Tutorial - which is great for anyone new to using the GLSL actor. So I do have some very basic understanding. 


      Any tips / advice on how this could be done?

      Thanks!

      Jesse

      1 Reply Last reply Reply Quote 0
      • Maxime
        Maxime last edited by

        Hi @jessemelansonart ,

        Photomosh website is using many different effects. Some of these effects are already available in isadora, you can find some others as shaders on shadertoy for example.

        I think the good way is to break down the effects you're looking for

        MBP 15" end 2013 / i7 2,3Ghz /NVIDIA GT 750M 2048Mo / 16Go RAM / OS 10.10.3
        Razer Blade 15" 2018 /i7/ GTX1070/ 16Go RAM

        J 1 Reply Last reply Reply Quote 1
        • mark
          mark last edited by Woland

          The code is all there in two javascript resources, which I could find by choosing "Inspect Element" and looking at the resources. They are called lib.min.js and main.min.js... but, after inspecting them, I can say that separating them to give you different effects is a job for someone who knows how to code. If that's not your cup of tea, then you might find it difficult.

          Best Wishes,
          Mark

          Media Artist & Creator of Isadora
          Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

          J 1 Reply Last reply Reply Quote 3
          • J
            jessemelansonart @Maxime last edited by

            @maxime Thanks for the response. Shadertoy is really cool and I am looking more into it - however I do receive a lot of syntax errors...


            In photo mosh I enjoy the different variations you can create when combining the RGB Shift effect. Is there an actor in Isadora that works similarly? 

            mark 1 Reply Last reply Reply Quote 0
            • J
              jessemelansonart @mark last edited by

              @mark Thanks Mark, Im going to find those javascript resources and see what I can understand. 

              1 Reply Last reply Reply Quote 0
              • mark
                mark @jessemelansonart last edited by

                @jessemelansonart said:

                In photo mosh I enjoy the different variations you can create when combining the RGB Shift effect. Is there an actor in Isadora that works similarly? 

                 That effect is particularly simple, so I built the shader for you. See the GLSL Plugin in the attached Isadora file.

                Best Wishes,
                Mark

                rgb-shift.izz.zip (requires v2.6.1)

                Media Artist & Creator of Isadora
                Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                J DusX 2 Replies Last reply Reply Quote 4
                • J
                  jessemelansonart @mark last edited by

                  @mark Wow! Thanks Mark!

                  1 Reply Last reply Reply Quote 0
                  • DusX
                    DusX Tech Staff @mark last edited by

                    @mark

                    Perhaps that shader should be added to the TT_ shaders bundle?

                    Troikatronix Technical Support

                    • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
                    • My Add-ons: https://troikatronix.com/add-ons/?u=dusx
                    • Profession Services: https://support.troikatronix.com/support/solutions/articles/13000109444-professional-services

                    Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

                    J 1 Reply Last reply Reply Quote 0
                    • J
                      jessemelansonart @DusX last edited by

                      @dusx Where can I find the TT_shaders bundle?

                      1 Reply Last reply Reply Quote 0
                      • First post
                        Last post