What is your favourite Isadora actor?
have your favourites changed over the last 4 years? https://community.troikatronix...
RE: the "double-go" discussion in that thread. I avoid the problem of accidentally holding down a button too long and triggering a double-go by using Keyboard Watcher actors set to "up" instead of using Multiblocker actors in front of Keyboard Watcher actors set to "down". That way, it goes as soon as you release it, (which when you press and release without holding is essentially the same time as when you press it down), and it's impossible to trigger a double-go instead of just being less likely ;)
A lot of my old patches are now a lot more comprehensive and by combining data in json strings i don't have to draw as many lines.
This makes me smile.
my favourites are:
- macro (I started off many years ago with building improvised hardware. getting a Macro to work is similar fun)
- glsl (I got hooked lately to the math in use here. Many Isadora actors can be reproduced in GLSL, with the option to be customized )
- OSC actors / Syphon-Spout (when all else fails or gets boring, I use SuperCollider or Processing/Java to help out )
I enjoy this kind of thread because it allows to see the many different approaches that can be used to build great stuff with Isadora.
@gertjanb what do you mean by: combining data in JSON strings ??
This is excellent! Thank you!
for reference.. the official Troikatronix article: https://support.troikatronix.c...
@woland Wow, Wow, Wow !!!