What is your favourite Isadora actor?
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Javascript.
A lot of my old patches are now a lot more comprehensive and by combining data in json strings i don't have to draw as many lines.
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@gertjanb
This makes me smile. -
my favourites are:
- macro (I started off many years ago with building improvised hardware. getting a Macro to work is similar fun)
- javascript (saves me from wild combinations of calculators, gate, comparators, scaling)
I actually develop my logics and calculations often first with Isadora actors and then clean it all up inside a Javascript. Some things are soo much easier to do with coding than with patching. Not to mention the order of execution in critical cases.
- glsl (I got hooked lately to the math in use here. Many Isadora actors can be reproduced in GLSL, with the option to be customized )
- OSC actors / Syphon-Spout (when all else fails or gets boring, I use SuperCollider or Processing/Java to help out )
I enjoy this kind of thread because it allows to see the many different approaches that can be used to build great stuff with Isadora.
hairi
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@gertjanb what do you mean by: combining data in JSON strings ??
h
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@hairi said:
@gertjanb what do you mean by: combining data in JSON strings ??
Original credit for all this goes to @DusX I just made it into an example Patch
>>>TUTORIAL PATCH AND MACROS/USER ACTORS<<<
Best wishes,
Woland
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for reference.. the official Troikatronix article: https://support.troikatronix.c...
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@woland Wow, Wow, Wow !!!