Get input states of any actor
Fred last edited by Fred
Maybe I try to make things in a strange way, but it would be great to be able to get the input states of actors. For examaoke getting the visible state of a movie player, or the movie index. I know you can intercept the data going into the actor but it would be great to have access to this data coming out of the actors, as we cannot get data from inputs. I could guess that this does not have to be too much coding work. Right click on an actor and a new punish inputs as global value, give it a name and all inputs are sent out as a list of values in a global value namespace. It would be great to also be able to link controls directly to global value parameters.