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    GLSL ideas/help

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    • RIL
      RIL last edited by Woland

      Hi all ! if anyone can point how to solve this. I need to change something about this shader. It works fine but when I insert it as a Tex Map in the 3d particles it does like a very fast and sutil "black out" when the color changes. And because of that the particles dissapear for a second. I cant find in the code that behavior. 

      Thanks in advance

      Maxi

      GLSL.zip

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