assurance-tunnel
assurance-tunnel
assurance-tunnel
assurance-tunnel

GLSL ideas/help



  • Hi all ! if anyone can point how to solve this. I need to change something about this shader. It works fine but when I insert it as a Tex Map in the 3d particles it does like a very fast and sutil "black out" when the color changes. And because of that the particles dissapear for a second. I cant find in the code that behavior. 

    Thanks in advance

    Maxi

    GLSL.zip