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    Freeze Actor giving me shivers...

    Troubleshooting and Bug Reports
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    • mark_m
      mark_m last edited by mark_m

      I am struggling with the freeze actor in Isadora 3
      I want to freeze the last frame of a scene before going to the next scene.
      Please look at the two screenshots below.
      The first one works as expected: the video passes through normally, and when I trigger the bypass to 'off' if freezes the video.
      The second one does not pass video through at all. Why is that? Am I missing something blindingly obvious? Does the chain of video effect actors before the freeze have an effect?
      Any help, suggestions, or alternative workarounds much appreciated!

      Thanks

      Mark not him, in lovely sunny London



      Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
      Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
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      • mark_m
        mark_m last edited by

        OK, I have found a workaround, using capture stage to picture actor to quickly pass through a transition scene. Not as satisfactory, as the soundtrack gets interrupted. Any better ideas welcome...

        Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
        Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
        Homebrewed X99 Desktop, i7 5930, GeForce GTX980, 64GB RAM, Win10x64
        www.natalieinsideout.com

        DusX 1 Reply Last reply Reply Quote 0
        • DusX
          DusX Tech Staff @mark_m last edited by DusX

          @mark_m

          Don't use the bypass to turn it on and off... set the 'freeze' on and off as needed and it appears to work.

          I'm not able to cause the issue as you have though.. can you share a simple sample file that doesn't let the vid thru (using bypass for switching)?

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          • Woland
            Woland Tech Staff last edited by

            Bypass = off will mean no frame should pass through until you trigger the grab input.

            Trigger the "grab" input when you want to grab a frame and freeze it there.

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