[ANSWERED] Make a good Black & White mask from a not so contrasty video feed
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Hello community,
I use a lot of live B&W alpha mask to do mapping of moving objects.
I take the IR camera feed, contract it to make a mask out of it, mask that I use to project directly on the object.
I use to have a nice Max patch do to the mask, that I feed in Isadora in syphon, but I'd like to do it now directly in Isadora to loose part of the latency.
So far I get this (original IR cam > result):
with this few actors:
I'd like to get to this kind of contrast:
Any Idea, possibly staying with vid-gpu actors ?
Thank you for your inputs, Best,
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@bonemap said:
The Threshold actor could work. I can’t recall if it is gpu video module.
It is GPU based.
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