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    [Answered] Saving GLSL Actors

    How To... ?
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    • CitizenJoe
      CitizenJoe last edited by Woland

      I've been playing with the actors that @Mark made in this thread: https://community.troikatronix.com/topic/6129/translate-shader-from-isf-to-glsl/5

      I'm sure I must be missing something simple, but how do you save them outside of a project? Of course I can save the project and the Shader Actors with it, but can I not save them elsewhere so as to access them like a User Actor?

      Thank you,

      Hugh

      Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
      Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

      Michel bonemap 2 Replies Last reply Reply Quote 0
      • Michel
        Michel Izzy Guru @CitizenJoe last edited by

        @CitizenJoe 

        Well they are actually nothing else than a plain text file with the ending .glslf

        Best Michel

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

        1 Reply Last reply Reply Quote 1
        • Juriaan
          Juriaan Tech Staff last edited by

          If you want to use them as an user-actor just grab an user actor with a video input / video output and put your GLSL block inside that > save user actor > profit ?

          Isadora 3.1.1, Dell XPS 17 9710, Windows 10
          Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
          Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

          CitizenJoe 1 Reply Last reply Reply Quote 2
          • CitizenJoe
            CitizenJoe @Juriaan last edited by

            @juriaan Brilliant. I knew I was missing something simple!

            Thank you,

            Hugh

            Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
            Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

            1 Reply Last reply Reply Quote 1
            • bonemap
              bonemap Izzy Guru @CitizenJoe last edited by

              @citizenjoe

              There is also this thread discussion that explores some of the considerations of saving glsl code in Isadora.

              https://community.troikatronix.com/topic/3430/glsl-code-not-saving-changes


              best wishes

              Russell

              http://bonemap.com | Australia
              Izzy STD 4.2 | USB 3.6 | + Beta
              MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
              Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
              A range of deployable older Macs

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