Guru Session #2 Assignment: Self-Generating Patch User-Contributions
- 
					
					
					
					
 Here's a thread to drop your contributions. Maximum Duration: 15 seconds Please have a beginning, middle, and end. Please try to only use actors shown in the live stream Guru Sessions #2: - Shapes
- Wave Generator
- Pulse Generator
- Envelope Generator
- Ease In-Out
- Ease In-Out 2D
- Keyboard Watcher
- Limit-Scale Value
- Motion Blur
- Color Maker HSBA
- Projector
- Counter
- Enter Scene Value
 
 Here's mine (I cheated because I used actors not on the list, but it's something I made mostly just animating Shapes actors): https://drive.google.com/open?id=1QolwGv5a3C8_yxd3LPHr9Uy9RwjeZJcU (I used one CI actor, so unfortunately it's Mac-only, you'll also need the TroikaTronix FFGL Plugins: https://troikatronix.com/plugin/tt-ffgl-for-isadora-2-3/) 
 Stream Link for Guru Session #2: https://youtu.be/ELAMomZnn7c?t=499 Forum Thread for Guru Session #2: https://community.troikatronix.com/topic/6496/guru-session-2-the-self-generating-patch Please download this file: https://troikatronix.com/files/guru2.zip Here's a version that has the checkerboard file: https://drive.google.com/file/d/1PEx5mvT-WZaZzozoshfi18HcXvHZROH1/view?usp=sharing 
- 
					
					
					
					
 To start thing off during the end of the session I played around a bit. (I'm sorry I added a calculator and a user actor so maybe it is not inside the assignment.) 
- 
					
					
					
					
 Hi everyone ! I had a try after the Session only with the actors mentionned, a good way to learn shapes further. I was asking myself if another parameter on Shapes actor that let get alpha instead of "fill color" when "line size" is used could be a good feature... P.S : I finally noticed that additive "blend" on the projector let get alpha when "fill color" is black, obviously :) My patch is quite Windows 3.1 style to take the words said by Mark ! All the best, take care. Cheers 
- 
					
					
					
					
 Okay, here's silly my offer: Hugh's Pong-ish What I can't figure out is why there is such a long delay between the hit and the ball bouncing back. When I started, it was a nice smooth motion and it realistically looked like it was being hit back by the line... Is it because I have so much other stuff going on, or is it the nature of the ease in-out actor? Any thoughts (using only the allowed actors - I do see ways that I could fix it with other ones...)? Cheers, Hugh 
- 
					
					
					
					
 Hi, Great session with @mark shapes, shapes and more shapes. I look forward to checkout all the different approaches. 
 My patch conforms to the limitation challenge in the first scene ... after that I concede to be disqualified ... I had to go with the flow.Best Wishes 
- 
					
					
					
					
 
- 
					
					
					
					
 it DOS work... 
- 
					
					
					
					
 Ok, so I've gone full retro with this one! 70's sci-if chic . I've defiantly not stuck to the time scale ,sorry, I'm working on the assumption, turn it off whenever you like . Please excuse the brain mess in the patch ,sometimes I just love the chaos. You can let it play from the start with the s key to see how it unfolds or switch it up with s,a,d keys after . 
- 
					
					
					
					
 Hi! Here is my first self-generating pach! Great lesson from Mark! Thanks again!!Shapes 
- 
					
					
					
					
 Here is my first shot at the 15 second run time assignment. Use the 'g' key to GO and the 'r' key to RERUN it. 
- 
					
					
					
					
 these are all fantastic. i'm enjoying seeing how everyone puts a patch together. 
- 
					
					
					
					
 Here is my contribution within the given limits - 15s are damn short. 
- 
					
					
					
					
 
- 
					
					
					
					
 
- 
					
					
					
					
 
- 
					
					
					
					
 something simple. the beginning state is a loop, press 'a' to begin the 15 second transition. generator.izz 
- 
					
					
					
					
 My little contribution with lots of motion blur    
 kitsch-o-mation.izz
- 
					
					
					
					
 @enibee looks like a violin scroll))  
- 
					
					
					
					
 Hi all ! Here an unfinished and quick and dirty Ping-Pong simulation. Hope you like it and continue. ping pong.izz 
 Best,
- 
					
					
					
					
 I gained a great appreciation for projector layers!!  
 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		 
			
		
 
			
		 
			
		 
			
		