Fun little user actor to share. Create 'organic' variable drift
I haven't had a chance to share anything much on the forum for a while so I thought I would post a little user actor here.. nothing really tricky but fun, and it has been helping me produce a number of 'organic' animations lately.
This drift actor, simply 'randomly' drifts a value between 2 thresholds. If used for say the X + Y of a shape actor, the shape will float randomly around the screen (between the threshold values).
I will be posting a video of one of my first trials with this shortly, so I will add that link later as well.
Interesting! Thanks mate.
this was my first experiment using this actor.
Almost every variable that is being adjusted is being adjusted with the Drift actor.
The polygon (4 lines and 4 corner shapes) is completely manipulated with Drift actor.. I have been working on a series of video based on this actor.. simple and fun.
dbini last edited by
cheers DusX, i always like to put a little organic maths into my patches, like scaling down the output of a sine wave generator and adding it to values to make things breathe a bit. have a look at my value decay actor that lets a variable fade down naturally to create a bit of softness to patches.http://troikatronix.com/troikatronixforum/discussion/718/a-handy-user-actor-for-you-to-check-out#Item_3