[ANSWERED] divide value changes
Mr_J last edited by DusX
Hiya, am wondering if there's a simple way to divide value changes, similar to the way the "trigger divider" actor divides triggers?
Have recently discovered the "trigger divider" and am liking the way you can use it... Sends a trigger to the output after a specified number of triggers have been received at the 'trig in' input, effectively dividing the number of triggers by the value given by the 'divisor' input.
I'd like to do the same with a sequence that regularly toggles between 0 and 1... effectively dividing the number of changes by the value given by a 'divisor' input
Does anyone know a simple way to do this? Appreciate any help.
Thanks, Mr J
I didn't try it, but usualy you can just connect any numbered value to any trigger input. Any changes at the numbered output then is recognised by the trigger input. therefore you could use the trigger devider you mentioned your self.
bonemap last edited by bonemap
i find the Counter actor is effective for this kind of thing because you can specify the increment that can be counted. You can add a Comparator or similar to implement it.
Mr_J last edited by
@dillthekraut i see what you mean, that's helped, thanks